Game Audio Demo Project : John Lemon
- sophiashaan
- Jun 20, 2022
- 1 min read
Updated: Nov 24, 2022
The game demo that was used in this video is John Lemon, a demo from Unity.
I am not new to the sound design field but implementing audio to a game, now that's a first. I am all about self learning with that being said, I watched tutorials and read up blogs on where and how to start learning about game audio. I picked up Fmod and Unity as it is beginner friendly. Firstly, I sound designed on Logic Pro; sounds like footsteps, shower sounds, flickering lights, ghost sounds and the sound environment are all designed by me.
Next, I exported it all to Fmod to loop and mixed the sounds. Lastly, I implemented the sounds from Fmod to Unity. There were some challenges like the footsteps for instance as I needed to loop it with codes and troubleshoot when the sound isn't playing by the Fmod player. It was challenging yet a fun project to work on.
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